06  /  06   ·   Preserving Web3's history & culture

The Long Road

Four phases, and the streams of work inside them. No dates. Dates are promises made by people who do not control the variables.

Where we are

25+Countries shipped
16,000+Community members
15+Brand partnerships
300K+Lore comic views

Distribution partnership closed with DYLI. The Original set is in production. The first lore comic is live.

Foundation

The archive, established.

Partner Blokyz across the ecosystems shaping digital culture, shipped to collectors in more than twenty five countries. A community that turned up for the objects and stayed for the world behind them. A manufacturing relationship in Shenzhen that produces at collectible grade rather than at merchandise grade.

This phase is largely done. It is what everything after it stands on.

Platform

The layer that turns a collection into a place.

Every Bloky a person owns, digital or physical, does two things on an illustrated map of its era. It reveals part of the world, and it places a character who can build in it. Revealing is Explore. Building is Build.

The world is never hidden, only unreadable. Every region is drawn and present from the first second. What you have not charted reads as landform and weather without legible settlement. A black map says you are locked out. An unreadable map says you have not been there yet.

Chart a region and it stays charted even if you sell the piece. Sell the Shaman and the shrine goes dark, though the ground it stood on remains. Territory revealed is knowledge. A building is a possession.

This is also the door for people who have never owned an NFT. Buy a figure, tap the chip, log in with an email. No extension, no seed phrase, no vocabulary to learn.

Originals

Our own characters, at full depth.

The OG mint is the foundation of long term Blokyz development. Each piece is a unique character inside a highly diverse collection, and the art and lore are built to give us creative freedom for future storytelling. The goal is to tell every kind of story possible inside the Blokyverse.

Comics are the next major body of work. The world was designed as a cast rather than a plot, with a permanent layer no story can break, which is what allows many writers to work in it at once. Animation is already part of how we tell this world. It becomes a larger part.

Global IP

The archive, out in the world.

More forms of the object. Different scales, different materials, different levels of finish, some made for a shelf and some made for a shop. Every one the same character from the same world, in runs that end.

Designer toys are a culture that meets in person. Conventions are where a brand is either taken seriously or it is not, and where an object has to survive being picked up by someone who has handled a thousand of them. DesignerCon, Thailand Toy Expo, and the shows that matter in Japan and Korea are the rooms we intend to be in.

Being seen properly matters more than being everywhere.

What holds

Human made art. Runs that end. Objects worth owning before you know anything about the world behind them.

Collecting is a core part of human culture. Our vision is to build a collectible for everyone.

If you are early on the Blok, thank you for the belief. If you are joining now, it is still incredibly early, and there is a lot more ahead for the Blokyverse.